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Apr. 25th, 2018 @ 08:22 pm Leafbook
Current Mood: amusedamused

So yesterday I was playing Ni No Kuni II, and it’s a rather standard action RPG with some really smart (and cute!) mechanics and a good story. It also looks really cute: it makes the most of the cell-shaded engine it uses, making everything look like hand-drawn animation even though it’s all CGI.
Anyway, I was following along in the plot, and I met a merchant in a dungeon. And they give me a ‘Leafbook’. This turns out to be a Facebook equivalent for this magical fantasy world! Plot-events are shown as posts, complete with comments! Every once in a while, you get a notification there are new posts, and you can go read them. You can even ‘like’ the posts!

The posts themselves give little hints and a view of the world beyond your adventure, which is quite cool. But imagine the design meeting for this game, a big-budget number, and highly anticipated. And then someone says: “You know what? We should totally create something like Facebook in our game! Come on, it’ll be fun!”

Crossposted from my blog. Comment here or at the original post.
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Kashira? Kashira? Gozonji Kashira?
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Date:April 28th, 2018 09:51 pm (UTC)
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I've heard some good things about this game series!

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Date:May 2nd, 2018 12:21 pm (UTC)
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I've had a lot of fun with the first game. But the second game is amazing. I'm now ten hours in, at the start of Chapter 4, and there are still new mechanics introduced to build and tweak. There's so much to see and do!
But the second game doesn't have the hand-drawn animation sequences that the first game had. But that's a small price to pay for such a great game.
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