I think this is when Hazel, the Halfling Thief, got killed by an animated giant statue. He saw his afterlife: a Halfling hole filled with gold, even including the solid gold throne he had found just before. Then death sent him back. Hazel concluded that his mission in life was to save children: every notable thing he did was saving children, and he saw himself rewarded in the afterlife for it.
(Yes, young kids get intro trouble a lot in our Dungeon World game. I guess our GM has a thing for that -- he has young kids himself.)