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Sep. 21st, 2013 @ 08:32 pm Legends of Andor
Current Mood: impressedimpressed
For our ten-year wedding anniversary, we took our MC and his wife to dinner at a really good place in Nijmegen. Everybody had a lovely evening with good conversation, excellent food and lovely accompanying wine. And to our surprise they had a gift for us: the Dutch version of the Legends of Andor boardgame.

Last weekend, usmu visited us, and we opened the box to see what it was about. We had heard that the rules could be learned step-by-step while playing the game, so we got busy taking all the game pieces and putting it together.
The game is a cooperative game, which is a nice change of pace. I'll not review the game here completely (I mean, if you search around, you can find many reviews of the game elsewhere that do a better job than I could), but I will say that I am very, very impressed with it. There is a good story-telling mechanic involved, which allows for the situation to develop gradually. In the end, a 'legend' (a single story) can become a race against the clock, with the players carefully balancing their resources and time. The first time we played, we failed completely in our mission to protect the land of Andor, but the second time we knew what to expect and made it with time to spare.

I really like the cooperative aspects of the game: you really need to work together to bring a legend to its desired conclusion. And time is the most important resource: you can only do so many things on a single day... It is a really clever game with some really epic high-fantasy stories.
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Date:September 21st, 2013 09:34 pm (UTC)
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I discovered it won the Kennerspiele des Jahres 2013 recently. This means it should be a great game, because the people who give out the prize (basically the oscar for boardgames) know what they're doing. Nice to find out they got it right once again.
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