I’ve played a fair bit of Pathfinder: it was the game of choice for most of my groups once D&D 4th edition rolled along and everybody hated. Pathfinder was the game that kept the 3.5 torch burning, and players flocked towards it like moths to the flame.
I’ve never much liked Pathfinder: by the time I started playing the game, it was already well on its way along the “supplements with ever escalating power levels” route. Lots and lots of options, and while options as such are great, I also felt the need to write an app for my phone to keep track of all the different modifiers my character had to deal with during combat!
Now, with the release of D&D 5th edition, Dungeons and Dragons is back, bigger than ever, and it’s eating Pathfinder’s lunch. Clearly, something had to be done to save the Pathfinder model. One of those things is that the publisher released Starfinder, which is (as far as I can determine) a Pathfinder-in-space game. But there is also going to be a second edition of Pathfinder — with the goal of ‘cleaning up’ the game.
Pathfinder is (was) big, so of course I’m kinda interested. But ‘cleaning up’ doesn’t mean making the game simpler. I think I don’t need to keep track of this second edition, because it does not provide what I want from an RPG.Crossposted from my blog. Comment here or at the original post.